
02/09/2026, 11:56 AM
‘This Is a Hill Worth Dying On’ — Overwatch Actor Supports Potential Redesign of Criticized Character
The voice behind Overwatch's new hero, Anran, has expressed support for potential changes to her design following community backlash, stating, "this is a hill worth dying on."
The voice actor for Anran, the recently unveiled hero in Overwatch, has addressed the backlash surrounding her character's visual design. Supporting calls for a redesign, she boldly stated, "this is a hill worth dying on." With the introduction of new heroes in Overwatch, the game has reignited discussions about a longstanding issue known as "Same Face Syndrome." Fans have long noted that many of the female characters in the game exhibit strikingly similar facial features, regardless of their diverse backgrounds. This criticism has been directed at various characters, including Swedish shield-bearer Brigitte and Japanese healer Kiriko, along with Martian support character Juno. As the Overwatch community gears up for the addition of five new heroes, concerns have arisen regarding Anran, a fiery damage dealer from China. After extensive gameplay over the weekend, players have found her enjoyable to play, yet many agree that her appearance closely resembles that of other female characters on the roster. This has prompted discussions among fans about the lack of differentiation in female character designs and the potential perpetuation of unrealistic beauty standards in a game that generally promotes positive messages. Fareeha, the English voice actor for Anran, shared her perspective on these criticisms in a recent social media video. Fareeha expressed her anxiety about addressing the topic, acknowledging the delicate balance between honoring the community's concerns and supporting the developers’ creative efforts. "I’m going to be so honest," she began, before highlighting the importance of listening to the community while respecting the developers’ intentions. Anran was teased before her official introduction, appearing in a comic and cinematic alongside her brother, Wuyang. Fans noted that her earlier depictions seemed different, raising questions about why her current design aligns more closely with the existing Overwatch aesthetic. "I had to mourn the Anran I envisioned versus the design we received," Fareeha remarked. She referenced the expectations set by Anran's earlier appearances, suggesting that they hinted at a challenge to conventional beauty standards prevalent in media today. Fareeha continued, "Overwatch has always aimed to redefine what heroism looks like. The design we got feels inconsistent with her character, presenting a look that’s more subdued than what one would expect from a fiery hero." Since the unveiling of Anran, fans have taken to social media to share their redesign ideas and alternative looks for the character, which Fareeha has acknowledged and encouraged. "I’ve been bookmarking everyone's redesigns because this issue is significant," she stated. "It’s important to voice our concerns, as it reflects our values and desires for representation in the game." She also conveyed to the development team the importance of community feedback, emphasizing that she was encouraged to be candid in her discussions. Fareeha expressed hope that this dialogue would not be in vain and that the developers would heed the community’s wishes. "I will continue to advocate for the version of Anran we all wish to see, and I urge you to do the same with passion and kindness." As fans await any potential changes to Anran's design, the gaming community is left to ponder whether future female heroes in Overwatch will evade the pervasive issue of "Same Face Syndrome." Blizzard has yet to comment on the situation regarding Anran's visual design. What are your thoughts on the recent developments in Overwatch as it transitions away from the '2' branding? Share your opinions in the comments and let us know if you're eager to dive back into the game!